# stealth.pm > A curated catalogue of interface craft, component libraries, motion tools, AI builders and design engineers worth learning from. 357 tools across 45 sections, plus 36 people worth following. Every entry was used before it was added, and anything that stops earning its place is removed. Nothing is ranked. One placement is sponsored by Paragon, labelled on the page and marked rel="sponsored"; it moves nothing else. ## Pages - [Overview](https://stealth.pm/): A curated catalogue of interface craft, component libraries, motion tools, AI builders and the people worth learning from. - [Look](https://stealth.pm/look): Web galleries, app flows, interaction references, game UI, brand systems and visual search. - [Learn](https://stealth.pm/learn): Essays, courses, books and interface guidelines for design engineers. - [Design](https://stealth.pm/design): Interface canvases, motion design, 3D, scanning and splats, node tools, digital fashion and whiteboards. - [Build](https://stealth.pm/build): Frameworks, editors, coding agents, MCP, animation engines, WebGL and deployment. - [Components](https://stealth.pm/components): Headless primitives, component libraries, micro-interactions, agent UI, charts and tables for React. - [Assets](https://stealth.pm/assets): Typefaces, icons, illustration, colour systems, textures, 3D models and audio. - [Tools](https://stealth.pm/tools): Easing, contrast, CSS, SVG, code shots, performance and accessibility tools. - [Desk](https://stealth.pm/desk): Launchers, screen recording, video editing, notes, AI assistants and browsers. - [People](https://stealth.pm/people): Design engineers and interface people worth reading, following and learning from. - [Recently added](https://stealth.pm/new): the newest entries. - [Submit](https://stealth.pm/submit): suggest a tool for free. - [Info](https://stealth.pm/info): how the list is kept, and how to send a correction. ## Machine-readable - [Full catalogue](https://stealth.pm/llms-full.txt): every entry as markdown. - [JSON](https://stealth.pm/resources.json): every entry with section and host. - [WebMCP descriptor](https://stealth.pm/mcp.json): read-only tools this site registers in browsers that support the draft WebMCP API. - [Sitemap](https://stealth.pm/sitemap.xml) ## Sections - Web galleries (18): Shipped sites to study before you open an editor. - App & flow libraries (4): Real product screens and end-to-end journeys. - Interaction references (2): Motion and micro-detail, studied frame by frame. - Game & HUD UI (3): Interfaces built for speed, density and spectacle. - Brand & visual systems (2): Identity work and graphic systems. - Moodboards & visual search (6): Collect, cluster and find things by feel. - Essays & craft (17): Writing that changes how you build. - Courses & books (8): Longer reads and structured learning. - Patterns & guidelines (18): How the parts of an interface are supposed to behave. - Interface canvases (8): Where the interface gets shaped. - Motion design (6): Timelines and state machines, designed visually. - 3D & spatial (5): Modelling, scenes and simulation. - Scanning & splats (6): Capture the real world as meshes and Gaussian splats. - Node & generative (5): Visual programming for real-time graphics. - Digital fashion (3): Garments simulated in 3D. - Whiteboards (7): Infinite canvases for flows and systems. - Frameworks & runtimes (10): Where the code lives. - Editors & terminals (4): Where you spend the day. - Coding agents (9): Agents that write the interface with you. - MCP & agent context (11): What your agents know and can reach. - Animation engines (7): Timelines, springs and scroll, in code. - WebGL & shaders (11): Pixels computed, not placed. - Deploy (7): Hosting, edge and data. - Headless primitives (9): Behaviour and accessibility, no opinion on looks. - Component libraries (13): Installable or copy-paste sets with a finished look. - Micro-interactions (18): Timing, springs and the moment after the click. - Agent interfaces (8): Composers, streams, tool calls and approvals. - Charts, tables & canvases (8): Dense data and node editors. - Typefaces (11): Where good fonts come from. - Icons & emoji (12): Consistent sets with React packages. - Illustration (5): Scenes and characters. - Colour systems (5): Palettes and scales that hold up in UI. - Textures, models & photo (6): Noise, gradients, HDRIs and imagery. - Audio (6): Sound for interfaces, video and games. - Motion & easing (9): Curves, shadows and clip paths. - Colour & contrast (4): Check it before someone else does. - CSS & type (10): Scales, features and support tables. - SVG & images (6): Clean it, compress it, ship it. - Code & product shots (3): Make the work look as good as it is. - Performance & accessibility (9): Measure before you ship. - Launchers & productivity (10): Native apps that stay open all day. - Recording & video (15): Capture, edit and stream. - Notes & organisation (6): Where references and plans live. - AI assistants (3): Research, drafting and thinking out loud. - Browsers (4): Where everything above runs.